2014-02-13



Hello,

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  • 2015-02-19
    Miss Blue wrote:

    This message has been censored since it does not follow the forum rules.


    Just remember - Employees are *Optional* and are more of a bonus than anything.

    Will they help some centers? Yes.
    Are they needed for a successful center? No.

    As such - if you don't want them (as they are not needed) - don't spend your money on them.

    I know I have no intention of using them outside of the ones I might win by the UFOs when these changes go live.
    4
  • 2015-02-19
    Retired breeder
    ShorahNagi wrote:

    Just remember - Employees are *Optional* and are more of a bonus than anything.

    Will they help some centers? Yes.
    Are they needed for a successful center? No.

    As such - if you don't want them (as they are not needed) - don't spend your money on them.

    I know I have no intention of using them outside of the ones I might win by the UFOs when these changes go live.


    And yet it is simply a massive kick in the face. Howrse removed them just to bring them back at a more expensive cost? Optional or not it is just greedy on their part. I've happily stood up for the fact Howrse has to make money but even I feel this is greedy.
    16
  • 2015-02-19
    Just curious on something;

    What if employees were called Bonuses - something different (as aside from the price, I feel a lot of complaints actually comes from the name as some players remember that as an Employee - they earned money, but now have to pay money for Employees)

    For example:
    *Quoted from the Preprod topic - with Employee replaced with Bonus:

    Click to display
    The Bonuses are available under the form of renewable one month contracts for one pass or ten diamonds.

    There are 11 different Bonuses, they all have different ways of impacting your EC.
    They can improve the crop yields or reduce costs.

    ~

    Does this sound as bad? To me, with teh word BOnus used instead - it's no different than a player spending a Pass to buy a Golden Apple to get the comp. bonus it gives the horse.


    Again, I am more curious than anything.
    6
  • 2015-02-19
    do you have to have an employees ?
    1
  • 2015-02-19
    Brought back with them being optional for a bonus with an entirely different purpose. You can have 1, 11 or none and your EC is fully functional.

    ECs were horrid when you -needed- a full house of employees.
    9
  • 2015-02-19
    appylover2010 wrote:

    do you have to have an employees ?


    Nope - again, they are 100% Optional
    2
  • 2015-02-19
    Are they removing the drop-down option completely, and replacing all with bubbles? (for food/training etc.)
    0
  • 2015-02-19
    Retired breeder
    auditore wrote:

    Are they removing the drop-down option completely, and replacing all with bubbles? (for food/training etc.)

    It seems to be that way, but there is some protesting and diskussion going on and it has been brought to the attention of the team that people want their drop-down menu to stay.
    4
  • 2015-02-19
    Gwydia - default smiley (lol) I'm one of those people. Never liked the bubbles. Drop-down for me all the way default smiley ;)
    8
  • 2015-02-19
    Retired breeder
    ShorahNagi wrote:

    What if employees were called Bonuses - something different (as aside from the price, I feel a lot of complaints actually comes from the name as some players remember that as an Employee - they earned money, but now have to pay money for Employees)

    I think that that might upset people even more. At least with the employees it feels like Owlient is not trying to hide that they removed the player employees for exactly the purpose of reintroducing these new npc employees. If they called them differently, people might start accusing Owlient that they are trying to hide the fact and that they're not as simple as not to notice this.


    ***

    One thing I am definitely going to miss, is the extra health benefit I got from putting sick horses in the meadow or the box - since I can't do anything else with them without messing up their skill gain.
    And of course the 'Huh, I am 0.5% energy points short for what I want to do - quick horsie, go into the box for a short while to recuperate!'-effect.
    8