2020-07-28

HellOw,
Our developers have something to tell you!
Every three weeks, approximately, our devs will provide you with information about their work in the “Dev’s Corner.”
This topic is a way of keeping everyone updated on what’s happening with the game. We invite you to discuss and leave your feedback for each of the publications.
Note: All posts must adhere to the forum guidelines and be constructive.
Take a look at our Devs' Corner here!
Warm wishes,
The Howrse Team
Page 166
- 2022-09-13"Improved the interface for the Horn of Plenty."
Pretty as the new interface pages are, players still have issues that have not been addressed - I don't see taking away the ability to see how many of an item you have in stock as an improvement. Could you pretty please work out a way to bring the old functionality features to the new interfaces before you continue to roll them out..? - 2022-09-13
- 2022-09-13I agree with Oathkeeper as regards being unable to breed "team" horses that you've already purchased.
Players (myself included) often pay a good amount of equus/passes for a high-GP horse that's in sales, with the intent of using the horse as breeding stock. To later discover that a horse you've already bought and paid for is useless for breeding (until the team decides to raise their GP release to above your horse's GP) is simply wrong.
Certainly, teams should have the right to decide which of their horses can be sold/bred but, in my opinion, only BEFORE the horse is sold. Once the horse is no longer owned by the team, they should no longer have any say in what is done with it. - 2022-09-13The app has never supported the ec, likely due to how much extra space it would require. You need to go to classic if you want to access it.
- 2022-09-13Desert Dancer wrote:
Certainly, teams should have the right to decide which of their horses can be sold/bred but, in my opinion, only BEFORE the horse is sold. Once the horse is no longer owned by the team, they should no longer have any say in what is done with it.
I don't agree.
This mechanism helps to avoid teams collapsing due to conflicts and betrayals. It keeps teams safe from former teammates stealing their hard work.
Without this limitation, anyone can quit their team with the most recent GP foal, and start competing with the original team.
I support this feature. It's a great relief knowing you can safely add people to your teams without having the constant fear of them stealing the GP at some point. - 2022-09-13I support it being applied to horses sold after it is set, but feel it should not apply to horses sold prior. As far as I am concerned, I bought it with the knowledge that I could breed it, it's not right to take that away.
- 2022-09-13Oathkeeper wrote:
I support it being applied to horses sold after it is set, but feel it should not apply to horses sold prior. As far as I am concerned, I bought it with the knowledge that I could breed it, it's not right to take that away.
I, also, wasn't referring to team horses sold after the change was made.
My point was, that I could have purchased a horse a few days before this new feature was implemented, been able to breed it during that time, but then found (the day of the change) it was no longer breedable, because the team had now set the GP release higher than the horse.
Worse yet, I could have purchased a foal before the change, taken the time and used the AP to BLUP it, only to find that it was no longer of any use for breeding.
I do support the feature of team horses not being able to be sold/bred above GP release, while the horses are still owned by the team. The new feature does eliminate the problem of dropped covers and accidental public sales, which is a relief.