2020-07-28
Our developers have something to tell you! Every three (3) weeks, our devs will provide you with information about their work in the “Dev’s Corner.”

This publication is a way of keeping everyone updated on what’s happening with the game. We invite you to discuss and leave your feedback for each of the publications.

Note: All posts must adhere to the forum guidelines and be constructively made.

Take a look at our very first Devs' Corner publication!

Warm wishes,

The Howrse Team
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Page 363

  • 2024-01-22
    Continued...

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    |CHEATING|

    Q: Do you plan to do more about cheaters? I'm talking about people who are scripting, to automate the work of their horse, and particularly people who are using several accounts.

    A: (customer support) "Ensuring a fair game environment for all players is one of our top priorities. Last year alone, a new code of conduct has been released, massive amounts of bots have been banned, and thousands of players who engage in scripting and/or pass trafficking have been sanctioned.

    While cheating management is a non-ending battle, we plan on perpetuating our efforts to fight it without impacting the experience of players who respect the game’s rules. You can therefore expect us to continuously improve cheat management actions, tools, processes, and communication for the years to come."

    Q: Why were warnings before karma docks/bans removed?

    A: (customer support) "While we continue to use warnings for minor offences or very specific situations, we have decided to stop using them for major offences.

    When a player decides to go against the game’s code of conduct to gain unfair advantages over other players, a warning is generally not enough to stop them from continuing to do so."

    Q: Also, do you even consider lowering sanctions for already banned players (perm bans to temporary ones)?

    A: (customer support) "It really depends on the situation. If a player feels like their sanction is undeserved, they are free to send a ban appeal ticket to our customer support. Upon receiving the request, the sanction will be reviewed by a different person than the one who applied it. Once the review is done, the player will be informed of our decision.

    To be perfectly transparent, it is rare for us to lower or remove sanctions, as each one is applied after a thorough investigation. We do not give preferential treatment to anyone, no matter their seniority, financial investment, or closeness with the team.

    Last but not least, I would like to add that sanctions are always applied for a reason. Except for ensuring a fair game environment on Howrse, we have absolutely nothing to gain by sanctioning players."

    Q: Why do the docks and sanctions differ across servers? Aren't the rules for trafficking, multi-accounting, scripting detection systems and sanctions supposed to be the same across all servers? Aren't the punishments supposed to be done automatically through your detection systems, and not manually?

    A: (customer support) " It is true that for numerous years, sanctions were server dependent. This was done to give us the flexibility to adapt to server specific cheating trends.

    This has changed recently, and most sanctions are now the same for all servers. Some exceptions might remain on servers that still have forums. Sanctions can also vary depending on the number of misdeeds done by a user, but this has always been the case.

    While detection is automated, our team always reviews and sanctions such cases manually. This is why we could – and still can if necessary – apply custom sanctions."


    |COMMUNICATION|

    Q: I know recently that you have been moving more towards the times. Like interacting more with the community and bringing the community to discord. I wondered if there are any plans to be more interactive? For example, live streams, specific channels/hang out on certain days. Much like the Friday Fun Topic that used to occur on the site in the forums? Also wondered if there are any other plans on allowing the community to interact more? For example, topics like other games or voice chats people can interact in? I am not sure about anyone else, but I am a gamer and play other games. It would be super cool to connect with others among other games too. Maybe ways that there can be partnerships made between Howrse and other companies?

    A: (community developers) "Thanks for noticing that we are moving in the right direction. We do have plans to keep this going for even more interaction, such as doing more Q&As. There are no plans yet for live streams, but regarding the fun topic/channels to hang out in, we have recently opened the language forums, opened by moderators, where players of a specific language can hang out together, this depends on the moderators’ availability, but it happens regularly. Voice chats are not something we want to implement, as they are difficult to moderate and don’t really fit the community’s way of playing."

    Q: What happened to the ambassador program? We haven’t heard from them in years…

    A: (community developers) "The Ambassador program was quietly discontinued.

    We launched it in 2018 when we were working on the new monetization on Howrse and have asked the Ambassadors for other feedback a few more times after that. However, due to time constraints and a lack of subjects we could consult the Ambassadors on, we stopped using it.

    If we ever were to use a similar program again, we would start from scratch with new elections or a new system."
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  • 2024-01-22
    Sorry, part 3, this really was LONG lol.

    Click to display
    |HOWRSE TEAM|

    Q: How many of you manage the game on all versions?

    A: (producing team) "There are over 40 people working on the game in total, if you count all the teams (production, game design, development, art, testing, support and community management, marketing)."

    Q: Are you hiring devs that could work remote from NA? (haha... unless? default smiley ;))

    A: (producing team) "We are not hiring at the moment and if we were, it would be in France, not North America. Feel free to try your luck at any of the Ubisoft studios we have there!"

    |BONUS!|

    "Some of you were quite curious about our dev team, as individuality. We've asked our colleagues questions, hoping you will appreciate their answers!"

    - A Lead Community Developer

    Q: How long have you been working on Howrse? Are you working full time on Howrse, or do you also work on other projects?

    A: "I've been working on Howrse for 11 years now, starting as a community manager. I'm only working on Howrse right now (as a Lead Community Developer), but I spent some time on other projects developed by the studio in the past years."

    Q: Do you have a private Howrse account, and do you play Howrse regularly in your free time?

    A: "I do have a personal account on Howrse, that I created before my job interview to be prepared, and I'm still using it after all this time. I don't always play regularly: it depends on the free time I have and the contest that is on (the Cards and the Mazes are my favorite). I must say that I became addicted to the Olympus Ascent in the past months, so I've been playing more again."
    Q:
    What part of the game did you have the most fun to work on?

    A: "Most recently, I'd say it was the Olympus Ascent. It was really exciting for the whole team to work on a new game mode, testing it internally and then with testers and players, and seeing it improve over the months from the paper prototype to what we have now in the game. I'm so happy with the finished version and really proud of what the team delivered."

    Q: Is there anything you would like the players to know?

    "Thank you all for making this game keep going for so long. I'm really grateful for that. The Howrse community is really unique and keeps surprising me, even after all these years.

    Please note that while we don't answer everything you say, we do read what you say on the different communication channels. Keep that in mind when you express criticism in a not so nice way."

    Q: Any anecdote to share with us?

    A: "When I started, I was the community manager of the German server, which means that I was using the Ow account to talk to players on the forums.

    I took this monkey thing to heart, because that's when I started eating a banana every day, thanks to the fruit at the office. And I never really stopped."

    - An Economic Game Designer

    Q: How long have you been working on Howrse? Are you working full time on Howrse, or do you also work on other projects?

    A: "I've been working on Howrse since 2011, that's a little bit more than 12 years entirely spent on Howrse ^^ "

    Q: Do you have a private Howrse account, and do you play Howrse regularly in your free time?

    A: "I do have a personal Howrse account. I keep playing every day without exception, even if I am less active than I was a few years ago."

    Q: What part of the game did you have the most fun to work on?

    A: "I love working on the creation of new events. But also on a less noticeable aspect: everything about rebalancing on the main game or in events."

    Q: Is there anything you would like the players to know?

    A: "We can give the impression of not being generous when it comes to rewards. But we always strive to keep the best possible balance between pleasing you so that you keep wanting to play, and not jeopardize the game economy and thus allow you to play for years to come."

    Q: Any anecdote to share with us?

    A: "I was a very well ranked Howrse player before becoming a Game Designer. It was through an ad posted directly on the game that I decided to apply. My strong knowledge of the game allowed me to be hired!"

    - A Senior Concept Artist

    Q: How long have you been working on Howrse? Are you working full time on Howrse, or do you also work on other projects?

    A: "I've been working at Owlient for 15 years now. I have worked on many project like Aquariow, Babydow, Mojow locow and Dragow. Today, I am fully dedicated to Howrse, just like the old days ^^ "

    Q: Do you have a private Howrse account, and do you play Howrse regularly in your free time?

    A: "Arf, that's a trick question! Yes, I have an old private account, but I am not very active any more.

    My personal life gives me less time to play, and to be honest: I was too bad. Because I don't like to hurt animals, I kinda stopped playing.

    Yet, I remain very involved, since I draw every day our dear quadruped friends."

    Q: What part of the game did you have the most fun to work on?

    A: "All challenges are good to take on Howrse.

    Not only to make each horse unique, regardless of the theme, but also to make sure that the community is always excited by our creations."

    Q: Is there anything you would like the players to know?

    A: "First, I'd like to thank them for their loyalty and investment at all levels on the game. This game would not exist without its community.

    And I'd like to thank them when they let us know in the comments that they like our illustrations, it is always a great satisfaction to see that your work is appreciated."

    Q: Any anecdote to share with us?

    A: "Oulaaaaa an anecdote... There are so many when you've been working for 15 years in a company!

    A memorable one among many others: the Celestial Eye horse. I had scribbled a horse with a goldfish head (as a joke); I was really convinced that it would not be validated, considering the poor thing's head... But it was eventually integrated in the game! �

    Probably not the classiest horse in the game, but for me, it was very cool to make such an atypical horse from a crazy idea."
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  • 2024-01-22
    Thank you so much Wynter12! I don't understand why Howrse can't just put all these in the forums too default smiley (o) That's the whole point for discussing things like this right?
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  • 2024-01-22
    I do wish this had been just... on the site itself although if it was intended to be interactive I can see why they can't do that.

    I imagine Exmoor ponies will be along shortly? The past 3 released breeds were all Wild-based if I'm not mistaken, and Exmoor ponies are another Wild. I do like that these breeds come with new art as well, so hopefully we'll see a pony with some different artwork soon enough

    Also thank GOD they plan to fix the trouble with Trophy Enforced Tarpan Perk and the team sales/GP cap thing. I know why the team cap is on the game, but they really need to fix it cause new players who don't know about it continually get their horses they paid full price for made unusable with no say in it at all. As for Tarpan... I have no clue why they picked him to be a trophy Divine. default smiley (lol) All I know is I get way fewer uncommon coats now. I'd like to at least be able to turn his perk off and see if there's a change. Could be bad luck, but it seems like it's happened more since he came around.

    The fact that they apparently nerfed the Item Exchange because people use it to traffic is depressing though. For some players it's the easiest way to get BMIs, so it sucks that we're not allowed it use it to the full extent it could be used because some people use it wrong.
    16
  • 2024-01-22
    Crookedstar915 wrote:

    I know why the team cap is on the game, but they really need to fix it cause new players who don't know about it continually get their horses they paid full price for made unusable with no say in it at all

    Sales and breeding cap were sorely needed to protect teams from GP thieves (whether from accidental drops or trial members breeding top stock to their own mares before being removed from co) But players need to stop warning others away from buying team horses. Just because there are a few unscrupulous teams out there doesn't mean we should all be punished. There are a lot of fair upstanding teams out there.

    Teams that engage in underhanded sales tactics (with breedable stock) should have their public sales privileges suspended. I know we aren't supposed to name and shame but personally I think the team page should also have a note from Howrse stating sales are suspended until the penalty has been served.
    6
  • 2024-01-23
    Thank you wynter12 for posting all that... but it makes no sense that players have to do this kind of work to give the official news to the other players. I reiterate what everyone else is saying that news about the game should be given on the game. I don't want to use Discord; I want to hear about Howrse on Howrse.
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  • If there is to be a major announcement it should be made here, on the game forums themselves.

    Lots of people don't want, have or can use Discord for a variety of reasons.

    That's great if some things are posted there, like some giveaways or its a place for others to talk about the game but game announcements should be here.
    On the game

    Where all of the players already are

    I mean, it makes sense, right?

    Otherwise, a vast majority of the players would miss out on the information from the discord QandAs unless some kind hearted player shared it with the rest of us
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  • 2024-01-23
    @Crystal Coven - unfortunately, for me at least, the issue is one of ownership rights, not honesty.

    I personally wouldn't buy even from a reputable team right now - not because I hate teams, think they're all scammers, or anything else. It's just a matter of wanting to fully own a horse that I paid for.

    With a team affix, under the current model, I can't do that. The team still owns any horse with the affix (sales and breeding rights). With no team affix, the horse is mine, 100%, no strings attached or caveats, and isn't dependent on what the team may or may not decide to do in the future. That's why I avoid team affixes right now, until they find a fix for this. And I really hope they do! I miss buying team horses, I just don't want to essentially have joint custody default smiley (lol) and that's not something the team OR the buyers have control over right now.
    13
  • 2024-01-23
    Crookedstar915 wrote:

    With a team affix, under the current model, I can't do that. The team still owns any horse with the affix (sales and breeding rights).
    Honest teams won't risk their reputation (and future sales) by defrauding their customers. Any ungelded horse bought from Giants is the sole property of the buyer to breed to their hearts content or resell. We have and will never lower the GP release after selling stock rendering sold horses useless. And there are a lot of teams out there with the same philosophy. It's bad sportsmanship and dirty game play.
    6
  • 2024-01-23
    I've always wanted to ask if any of the Howrse team have been near horses at all because the Misaki design has always grated on my nerves and I'd love ask questions about their design, guess I better drag myself on to discord (not that I want to but my curiosity has the better of me default smiley xd )
    I genuinely wonder if anyone else looks at the Misaki and just starts thinking it looks off default smiley (o). I'm talking the angular bum shape, high wither and front legs that just look a smidge too long, plus the bit isn't even in its mouth and if that's where the saddle sat on an actual horse it'd be on the floating ribs area and that's a no no. It is just a virtual horse but it's one that looks like its been designed off an underweight Misaki too me default smiley xd

    The Misaki from the wild horse collection is such pretty solid pony, I don't see why that design didn't have more influence default smiley :'(

    idk I spend too much with horses maybe my brain's fried.

    Also for the one part that mentioned how some players voice their opinions, my first thought was that these forums are TAME compared to some of the Instagram comments sections I've seen default smiley xd

    But agreeing with others above we shouldn't have to jump ship o another site for information default smiley (lol)
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