2020-07-28
New features

HellOw,

Our developers have something to tell you!

Every three weeks, approximately, our devs will provide you with information about their work in the “Dev’s Corner.”

This topic is a way of keeping everyone updated on what’s happening with the game. We invite you to discuss and leave your feedback for each of the publications.

Note: All posts must adhere to the forum guidelines and be constructive.

Take a look at our Devs' Corner here!

Warm wishes,
The Howrse Team
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  • 2021-08-24
    Desert Dancer wrote:

    I'll assume that these donkeycorns will be "foundies". Does anyone know what the foundie GP will be set at ?
    While all foundies used to all be 350, I realize that that's no longer the case with the horse breeds.


    Donkey Foundation GP started at 308, so I believe it will start there, although I was never able to test them on preprod so I don't know for sure.
    4
  • 2021-08-24
    Katani wrote:

    On sales I don't sell a lot of horses so don't know when this changed...I used to be able to go to my horses for sale, go to the horse, and from there readjust the price up or down, I noticed recently that I can't anymore so I had to take the horse out of sales and put it back in. So much easier before when I could easily change a price if it wasn't selling. Could that feature be put back again?


    That is such a good point. I would find it super useful. Especially if you’re selling a few default smiley :)
    3
  • 2021-08-24
    Ohh unicorn donkeys that's adorable default smiley (l)
    (Just one thing, Howrse: pleeeease add the classic grey+black dorsal stripe color to the donkeys that would be lovely)
    9
  • 2021-08-24
    according to other posts Qilin is not intended to work on Donkey Unicorns
    0
  • 2021-08-24
    Asfridur wrote:

    Super interesting question, and especially since the best donkey have lower GP than the original 350. Checking the breed, it looks like the "highest" GP on them today is 308?
    Starting Donkey GP was 308.00 -- anything higher than that came from either a very short-lived glitch when Donkeys were first introduced (Donkeys arrived just before Christmas 2008; the glitch was fixed by about Valentine's Day 2009), or a game loophole that existed from about June 2011 to July 2012. (The highest Donkey GP is in the 400's, they're amusing curiosities.)

    shybug0214 wrote:

    I assume we still can't use Qilin to breed the donkeycorns?
    Let's hope not, given the large and not really fair advantage he would offer in the case of Donkey breeding. Qilin's GP is so low as to make him useless for other Unicorn breeding (mine sits and collects dust, can't remember the last time I touched him), but it would make for a huge shortcut in Donkey Unicorn breeding that really would make for a lopsided playing field. He would offer ridiculously large drops, thus a big shortcut (at least for a while, the advantage would eventually wane for a breeder), plus he can only offer covers to mares already owned by whoever owns him -- no one could offer public Qilin covers and try to even things out for anyone.
    3
  • 2021-08-24
    I'm excited they're adding donkey unis, but quite disappointed about Tianma's perk not working, that doesn't seem fairdefault smiley :( Also I'm wondering if we'll be able to add wings to donkeys now? They didn't say anything about that in the dev's corner but if they'll have horns it would only make sense to be able to give them wings as well and have the full spectrum of species
    5
  • 2021-08-24
    princessash22 wrote:

    I'm excited they're adding donkey unis, but quite disappointed about Tianma's perk not working, that doesn't seem fair
    From another point of view, it's quite fair to keep everyone at three covers only, instead of allowing some players to get an extra advantage. Breeding Unicorns of any kind is just not the same as breeding ordinary Donkeys.

    princessash22 wrote:

    Also I'm wondering if we'll be able to add wings to donkeys now? They didn't say anything about that in the dev's corner but if they'll have horns it would only make sense to be able to give them wings as well and have the full spectrum of species
    If it doesn't say anything about adding Winged Donkeys and Winged Donkey Unicorns, then they almost certainly aren't added. Frankly, rolling out all three new "species" at once could create issues with the game's programming, which is far more annoying a prospect than that of waiting for them to eventually roll out being able to use Medusa's Blood on Donkeys. I would expect that they'll eventually add that now that they've added horns, but later instead of everything all at once. Trying to do too much at once can upset a number of things on a game.
    3
  • 2021-08-24
    Retired breeder
    Really excited about the donkeys finally getting some deserved love! However, I'm a bit confused at why the flash sales option is in advanced options for sales search filters. Of course players who can make their own custom filters have an advantage here but if I hadn't gone to make a new filter then I doubt I would've noticed the feature at all.
    4
  • 2021-08-24
    I'm totally missing what's going on with the "Added an option to enable players to follow and find horse sales more easily." What was changed or added?
    1
  • 2021-08-24
    Glory Days wrote:

    I'm totally missing what's going on with the "Added an option to enable players to follow and find horse sales more easily." What was changed or added?

    You can "favorite" or star horses in the sales by clicking the row of that sale. The rows now highlight when you hover over them.

    To find any horse sales you have saved, you'll find a "show flash sales" option under more criteria.
    6